Ghost Soldier Loadout Planner
One row per mission type. Copy it, build it in Gunsmith, then go.
Use this planner after you understand Gunsmith and the weapon tier list. Each row is a mission personality, not a single named gun. If your unlocks are shallow, stay on the stealth carbine row until magazines and suppressors appear. If you are in four-player co-op, assign one row per operator instead of four copies of the MSR.
Binds for camo, drone, and sensors are on controls. Server reality is on how to play online.
Stealth campaign (Subtle Arrow, Firefly Rain, Gallant Thief approach)
- Primary: suppressed 5.56 carbine, red dot or 1-4x, short or mid barrel, magazine you can reload in cover.
- Backup: MK14 or SCAR-H with a mid optic; suppressor optional if you expect a loud extract.
- Pistol: suppressed, red dot, for a broken primary or a Raven Strike challenge.
- Gadgets: camo on a thumb button, drone before every courtyard, sensor into interiors, Sync Shot towers first.
- Do not bring: an 8x as your only optic, an LMG, a shotgun.
Play it like the optical camouflage loop: cover, drone, four marks, cloak peek, relocate.
Mixed / loud campaign (Tiger Dust, Valiant Hammer, Shattered Mountain)
- Primary: SCAR-H or gripped 7.62 with a compensator and a 2-6x. You will break stealth; win the fight that follows.
- Backup: Vector or PDW for interiors after the street fight.
- Gadgets: sensors still matter; camo is for repositions, not for walking down a boulevard.
- Explosives: keep one for vehicles. Sync Shot is not a Warhound plan.
Interiors (Silent Talon, Deep Fire, office Guerrilla)
- Primary: P90 or MP7, suppressed, red dot, short barrel.
- Backup: shotgun only if a challenge demands it; otherwise the 5.56 carbine with the suppressor off.
- Optic rule: if you are ADS-slow, you are already dead in a doorway. Strip magnification.
- Drone: high bays yes, crawlspaces no. Sensors do the rooms.
Armor and Warhounds (Silent Talon set pieces)
- Primary: mid rifle you can hit a gunner with.
- Special: launcher or explosives as the actual answer.
- Camo: peek the operator, do not duel the armor from the front.
- Marks: the human, then the gun. Read Silent Talon in the campaign walkthrough.
Guerrilla waves
- Rifleman: SCAR-H or MK14, big mag, grip, compensator. You hold a lane.
- Engineer: support parts your class allows; do not force a Scout MSR onto this class.
- Scout: M110 or MSR, camo, pick operators off the spawn, then fall back. You are not the hallway Vector.
- Team rule: one Scout max unless the map is a shooting gallery. Two LMGs is a joke until it is not, and then you have no stealth reset.
If the host picks a DLC map you do not own, you bounce. Align packs using the Updates hub before you align loadouts.
Raven Strike modifier
Secure Dawn: no camo, no drone, no sensor. Take the mixed-loud rifle and play cover like 2006. Cold Walker / Argent Thunder: include the pistol row. Then go back to the stealth carbine for any base-game replay.
Co-op paste block
Copy this into a Discord before you queue:
Stealth: suppressed 5.56 + red dot. Loud: SCAR-H. Interior: PDW. Armor: explosives. Scout: one MSR max. Kozak marks, Pepper drones, 30K takes the LMG only on loud maps.
That sentence plus the Hunter team names is a better briefing than a ten-minute argument in the pre-game screen.
When a row fails in a real match, change one part — optic, then muzzle — and try the same mission. The planner is a starting bench, not a religion. The review already admitted the gunplay is only as good as your patience.
Frequently Asked Questions
Quick answers to the most common Ghost Soldier questions.
What if I have not unlocked suppressors yet?
Play Nimble Guardian quietly on Regular. Score and challenges unlock the parts. See the beginner guide.
Can four players all run the stealth row?
Yes on Subtle Arrow. On Valiant Hammer, at least one loud rifle. On Deep Fire, at least two PDWs.
Where do I actually attach these parts?
In Gunsmith between missions or in the multiplayer class menu.
Does this work on official servers?
Official servers are gone. The planner still works offline and on 2026 community lobbies.